Edit History for Post 292
Current Title: The development timeline/priority list for the economy.
Current Content: <pre>
Implemented:
X - Implemented
O - Partially implemented
/ - Work-in-progress
[X] Tegovian
[X] Labor
[X] Working
[X] Corporations
[ ] Private companies
[ ] Different jobs
[O] Basic text-based interface
[X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea )
[ ] Hunger
[ ] Thrist
[/] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
[ ] Gambling
[ ] Oil
Allow jobs like HR that boost productivity within the economy.
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps)
or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
|- gambling
|- rent /leasing of land.
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Previous Versions
Version 9
Edited by: Zeedith (UID: 1.0)
Edited at: 2/28/2026, 6:26:21 PM
Title: The development timeline/priority list for the economy.
Content: <pre>
Implemented:
X - Implemented
O - Partially implemented
/ - Work-in-progress
[X] Tegovian
[X] Labor
[X] Working
[X] Corporations
[ ] Different jobs
[O] Basic text-based interface
[X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea )
[ ] Hunger
[ ] Thrist
[/] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
Allow jobs like HR that boost productivity within the economy.
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps)
or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
|- gambling
|- rent /leasing of land.
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 8
Edited by: Zeedith (UID: 1.0)
Edited at: 2/28/2026, 6:15:30 PM
Title: The development timeline/priority list for the economy.
Content: <pre>
Implemented:
X - Implemented
O - Partially implemented
/ - Work-in-progress
[X] Tegovian
[X] Labor
[X] Working
[X] Corporations
[ ] Different jobs
[O] Basic text-based interface
[X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea )
[ ] Hunger
[ ] Thrist
[/] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
Allow jobs like HR that boost productivity within the economy.
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps)
or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 7
Edited by: Zeedith (UID: 1.0)
Edited at: 2/28/2026, 4:54:26 AM
Title: The development timeline/priority list for the economy.
Content: <pre>
Implemented:
X - Implemented
O - Partially implemented
/ - Work-in-progress
[X] Tegovian
[X] Labor
[X] Working
[X] Corporations
[ ] Different jobs
[O] Basic text-based interface
[X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea )
[ ] Hunger
[ ] Thrist
[/] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps)
or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 6
Edited by: Zeedith (UID: 1.0)
Edited at: 2/27/2026, 5:46:55 PM
Title: The development timeline/priority list for the economy.
Content: <pre>
Implemented:
X - Implemented
/ - Work-in-progress
O - Partially implemented
[X] Tegovian
[X] Labor
[X] Working
[X] Corporations
[ ] Different jobs
[O] Basic text-based interface
[X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea )
[ ] Hunger
[ ] Thrist
[ ] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps)
or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 5
Edited by: Zeedith (UID: 1.0)
Edited at: 2/27/2026, 1:38:40 AM
Title: The development timeline/priority list for the economy.
Content: <pre>
Implemented:
X - Implemented
/ - Work-in-progress
O - Partially implemented
[X] Tegovian
[X] Labor
[X] Working
[X] Corporations
[ ] Different jobs
[O] Basic text-based interface
[O] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea )
[ ] Hunger
[ ] Thrist
[ ] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps)
or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 4
Edited by: Zeedith (UID: 1.0)
Edited at: 2/27/2026, 1:37:22 AM
Title: The development timeline/priority list for the economy.
Content: <pre>
Implemented:
X - Implemented
/ - Work-in-progress
O - Partially implemented
[X] Tegovian
[X] Labor
[X] Working
[X] Corporations
[ ] Different jobs
[O] Basic text-based interface
[ ] Hunger
[ ] Thrist
[ ] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps)
or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 3
Edited by: Zeedith (UID: 1.0)
Edited at: 2/26/2026, 11:54:55 PM
Title: The development timeline/priority list for the economy.
Content: <pre>
Implemented:
X - Implemented
/ - Work-in-progress
O - Partially implemented
[X] Tegovian
[X] Labor
[X] Working
[/] Corporations
[ ] Different jobs
[O] Basic text-based interface
[ ] Hunger
[ ] Thrist
[ ] Land
[ ] Healthcare
[ ] Injuries
[ ] Working efficiency
[ ] Mineral resources
[ ] Satisfaction
[ ] Unions
[ ] In-game chat
[ ] Crime
[ ] Fines
[ ] Tax
[ ] Education
[ ] Basic tech-tree
[ ] Full tech-tree
[ ] Stock market
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 2
Edited by: Zeedith (UID: 1.0)
Edited at: 2/23/2026, 2:24:17 AM
Title: The development timeline/priority list for the economy.
Content: <pre>
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
Version 1
Edited by: Zeedith (UID: 1.0)
Edited at: 2/23/2026, 2:19:50 AM
Title: The development timeline/priority list for the economy.
Content: <pre>
Economy Development priority list
Now
- Create a basic backend that can coordinate and record data/has an API/auth with basic functions
|- Money/Tegovian
|- Working
|- Labor
|- Corporations
- Create a basic Text-based website that users can use until it's fully developed, include main functionality
- Allow a select group to use this early prototype to get feedback
- Extra features that aren't strictly required but *will* be implemented at some point
|- Hunger/Thirst
|- Healthcare/health/injury system
|- Land
|- Mineral resources
|- Satisfaction/Happiness
Later
- Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations
- May happen at some point but not a priority
|- Unions
|- In-game chat
|- Crime
|- Advanced tech-tree
|- Education & work productivity
Maybe in the far future
- (?) 3D game
- (?) Stock market
</pre>
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