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Edit History for Post 292

Current Title: The development timeline/priority list for the economy.

Current Content: <pre> Implemented: X - Implemented O - Partially implemented / - Work-in-progress [X] Tegovian [X] Labor [X] Working [X] Corporations [ ] Private companies [ ] Different jobs [O] Basic text-based interface [X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea ) [ ] Hunger [ ] Thrist [/] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market [ ] Gambling [ ] Oil Allow jobs like HR that boost productivity within the economy. Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity |- gambling |- rent /leasing of land. Maybe in the far future - (?) 3D game - (?) Stock market </pre>


Previous Versions

Version 9

Edited by: Zeedith (UID: 1.0)

Edited at: 2/28/2026, 6:26:21 PM

Title: The development timeline/priority list for the economy.

Content: <pre> Implemented: X - Implemented O - Partially implemented / - Work-in-progress [X] Tegovian [X] Labor [X] Working [X] Corporations [ ] Different jobs [O] Basic text-based interface [X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea ) [ ] Hunger [ ] Thrist [/] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market Allow jobs like HR that boost productivity within the economy. Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity |- gambling |- rent /leasing of land. Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 8

Edited by: Zeedith (UID: 1.0)

Edited at: 2/28/2026, 6:15:30 PM

Title: The development timeline/priority list for the economy.

Content: <pre> Implemented: X - Implemented O - Partially implemented / - Work-in-progress [X] Tegovian [X] Labor [X] Working [X] Corporations [ ] Different jobs [O] Basic text-based interface [X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea ) [ ] Hunger [ ] Thrist [/] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market Allow jobs like HR that boost productivity within the economy. Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 7

Edited by: Zeedith (UID: 1.0)

Edited at: 2/28/2026, 4:54:26 AM

Title: The development timeline/priority list for the economy.

Content: <pre> Implemented: X - Implemented O - Partially implemented / - Work-in-progress [X] Tegovian [X] Labor [X] Working [X] Corporations [ ] Different jobs [O] Basic text-based interface [X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea ) [ ] Hunger [ ] Thrist [/] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 6

Edited by: Zeedith (UID: 1.0)

Edited at: 2/27/2026, 5:46:55 PM

Title: The development timeline/priority list for the economy.

Content: <pre> Implemented: X - Implemented / - Work-in-progress O - Partially implemented [X] Tegovian [X] Labor [X] Working [X] Corporations [ ] Different jobs [O] Basic text-based interface [X] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea ) [ ] Hunger [ ] Thrist [ ] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 5

Edited by: Zeedith (UID: 1.0)

Edited at: 2/27/2026, 1:38:40 AM

Title: The development timeline/priority list for the economy.

Content: <pre> Implemented: X - Implemented / - Work-in-progress O - Partially implemented [X] Tegovian [X] Labor [X] Working [X] Corporations [ ] Different jobs [O] Basic text-based interface [O] Money transfer formatted links ( like https://econ.tgua.dev/transfer?company=true&amount=10&reason=Example%20reason%20string&company_id=90b99a28-8fa2-442c-9926-6f94e3380bea ) [ ] Hunger [ ] Thrist [ ] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 4

Edited by: Zeedith (UID: 1.0)

Edited at: 2/27/2026, 1:37:22 AM

Title: The development timeline/priority list for the economy.

Content: <pre> Implemented: X - Implemented / - Work-in-progress O - Partially implemented [X] Tegovian [X] Labor [X] Working [X] Corporations [ ] Different jobs [O] Basic text-based interface [ ] Hunger [ ] Thrist [ ] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 3

Edited by: Zeedith (UID: 1.0)

Edited at: 2/26/2026, 11:54:55 PM

Title: The development timeline/priority list for the economy.

Content: <pre> Implemented: X - Implemented / - Work-in-progress O - Partially implemented [X] Tegovian [X] Labor [X] Working [/] Corporations [ ] Different jobs [O] Basic text-based interface [ ] Hunger [ ] Thrist [ ] Land [ ] Healthcare [ ] Injuries [ ] Working efficiency [ ] Mineral resources [ ] Satisfaction [ ] Unions [ ] In-game chat [ ] Crime [ ] Fines [ ] Tax [ ] Education [ ] Basic tech-tree [ ] Full tech-tree [ ] Stock market Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 2

Edited by: Zeedith (UID: 1.0)

Edited at: 2/23/2026, 2:24:17 AM

Title: The development timeline/priority list for the economy.

Content: <pre> Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

Version 1

Edited by: Zeedith (UID: 1.0)

Edited at: 2/23/2026, 2:19:50 AM

Title: The development timeline/priority list for the economy.

Content: <pre> Economy Development priority list Now - Create a basic backend that can coordinate and record data/has an API/auth with basic functions |- Money/Tegovian |- Working |- Labor |- Corporations - Create a basic Text-based website that users can use until it's fully developed, include main functionality - Allow a select group to use this early prototype to get feedback - Extra features that aren't strictly required but *will* be implemented at some point |- Hunger/Thirst |- Healthcare/health/injury system |- Land |- Mineral resources |- Satisfaction/Happiness Later - Create either a web-based (Likely considering some people don't have the ability to install apps) or app-based game with a map and nice smooth visualizations - May happen at some point but not a priority |- Unions |- In-game chat |- Crime |- Advanced tech-tree |- Education & work productivity Maybe in the far future - (?) 3D game - (?) Stock market </pre>

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